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October 4, 2016 at 8:42 pm #2889
Excellent question. Currently the system ignores events (I call them Alerts internally) if an alert animation is currently playing, and starts listening for new ones when it finishes.
It’s possible to queue alerts but given the limited resources a better solution might be to send an event on alert completion to your server that tells it the display is ready for another command. What do you think?