You’re quite right about the RNG. When connected to the Internet it does initialize with a cloud-based seed, but the sequence is only pseudo-random. There isn’t a great RNG for Photon yet but there has been some movement on it. I’ll ping the community and see what’s happening.
As for the procedural FX, I’d love to return to that asap but it’s a free-time kind of project and that’s very limited right now.