The eyeball enemy from Simon’s Quest, Link’s forward walking animation, and a slightly modified animation of the bubble exploding (pon!) from Bubble Bobble.
Awesome animations!
How did you get those larger gifs down to the 16×16 without it getting all anti-aliased blurry? I’ve been trying to convert this metroid one with photoshop to no avail… 🙁
To size down pixel art in Photoshop, choose the “nearest neighbor” resample option in the Image Size window. However, I suggest basing Game Frame images on native resolution screen grabs or sprite sheets, and then size up for previews.
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