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  • in reply to: Building my own GameFrame – Please Help! #2714
    free
    Participant

    The sketches are exactly the same.
    I changed SK9822 to WS2812B
    and
    // LED Init
    FastLED.addLeds<LED_TYPE, DATA_PIN, CLOCK_PIN, COLOR_ORDER>(leds, NUM_LEDS).setDither(0);
    to
    FastLED.addLeds<LED_TYPE, DATA_PIN, COLOR_ORDER>(leds, NUM_LEDS).setDither(0);

    I also tried: FastLED.addLeds<WS2812B, 2, GRB>(leds, NUM_LEDS).setDither(0);

    Nothing helps. 🙁

    in reply to: Building my own GameFrame – Please Help! #2712
    free
    Participant

    Sadly i ran into a new problem. The leds just flash one time and then stay off all the time.

    With an example sketch from the fast led library (included in Teensyduino 1.22) the same happens.
    With the newest fast led example sketch works fine….

    but with the newest fast led library teensy runs out of flash memory.
    “arm-none-eabi/bin/ld.exe: region `FLASH’ overflowed by 156 bytes arduino”

    Can you help me out?

    in reply to: Building my own GameFrame – Please Help! #2710
    free
    Participant

    Thank you SOOOOOOOO MUCH!!!!!!! It seemed to do the trick! YYEESSSS!

    Sketch uses 63,300 bytes (99%) of program storage space. Maximum is 63,488 bytes.
    Global variables use 5,348 bytes (65%) of dynamic memory, leaving 2,844 bytes for local variables. Maximum is 8,192 bytes.

    Because of your support i now can sleep and continue work tomorrow, so again THANK YOU!!!!

    Thank you for the Game Frame!!!
    YOU ARE THE GREATEST JEREMY!

Viewing 3 posts - 1 through 3 (of 3 total)